Cost of Forming a True City

Cost of Forming a True City is a guide to how many actions and stat cost is required to form a TC, especially for a given subordinate.

Minimum Requirement
Lvl 1 aqueduct requires 3 tech and 3 econ for 3 progress. Lvl 1 bath requires 3 wealth and 4 tech for 3 progress and one sustainable forest

So at minimum, the investment to form a minimum viable TC requires 3 econ, 7 tech, and 3 wealth, if you have them. Technically, a TC can be formed as soon as an aqueduct is built, but we must worry about hygiene. It is uncertain to me if subordinates can use the TC to fund their infrastructure. So for the purpose of this analysis, we will omit any effect of passive policies.

Actions Needed
What actions can we use to generate stats needed for a TC? We will assume that we have zero stats in everything except 20 EE and that our subordinate have access to four secondaries. This is mainly modeled on Txolla's size but no ability to create new settlements.


 * Two main Expand Economy to start us off. Assume ironwork do not apply but steelblooded does.
 * Begin Stats: 20 EE
 * Secondary Cost: +4 econ, -4 EE.
 * End Stats: 8 econ. 12 EE.


 * Support Artisans to generate tech.