Highland Kingdom

The Highland Kingdom is a minor kingdom that occupied the western hills overlooking the lowlands. It bordered the Txolla to its East, with its northern neighbor being the Ymaryn, while to the Southeast lied the Harmurri. It had came into contact with Freehills and was currently fighting for territories there.

Due to the Ymaryn's constant absorption of people, the kingdom developed stability traits to cope with the economic loss that caused the collapse of the precursor state, the Western Confederacy, in the update Turns out that comets do mean doom.

One of its value include Service to Order, which negates one stability drop per turn, but means legitamacy loss if ever in negative stability.

History
When the Ymaryn was about to complete the conquest of Xohyr, the Highland Kingdom invaded Redhills to stop the Ymaryn from growing stronger. The Ymaryn managed to station enough defenders to rebuff the Highland Kingdom.

After the Ymaryn's conquest of the lowland, it became a minor hermit kingdom, heavily fortifying itself for an invasion from the Ymaryn that never came.

However, it came out again during the Epic Age with iron technology stolen form the Ymaryn, hoping to take the crown, but failed once again.

When monotheism infiltrated the Highland Kingdom and threatened its legitimacy, their King sent an envoy to the Ymaryn for help with this problem, which led the Ymaryn offering the use of the banner companies free of charge.

However, the bid to ensure the legitimacy of the king came undone with the arrival of the Horseman's Plague causing the kingdom to kick the banner companies out of its territory.

When the plague ended, the kingdom began transforming into a fanatical theocracy, as the priests upslurp the King. It started competing with Freehills for land and conquering lowland minors near Harmurri, with an eye toward Harmurri and then the Ymaryn.