Strategy Guides

Strategy Guides are user-made guides on how to deal with events or group of people.


 * Dealing with Nomads - How to deal with them in general.
 * Agriculture - Which crops to plant and why, list of potential innovations, and how to get certain crops.
 * Plague Prevention and Mitigation - How to prevent plagues, and how to deal with them when they do get out of control.
 * Players Questlines - Which actions to take to get certain shinnies like paper and optical glass.
 * Potential Crisis - Upcoming crisis that we know will occur in the future, and how to deal with them when they strike.
 * Cost of Forming a True City - The cost of forming a TC and the actions required to achieve it.
 * Logistics of Supporting a True City - How much does it take to feed a TC?
 * Watermill Technology - List of Watermill related concepts and technology, implemented and unimplemented.